Rémi Le Capon was born in 1973 in Grenoble, France. He attended drawing school in Lyon. He works as a freelance illustrator for role playing games, other games projects, and private illustration commissions. He also works as a colorist for comics. Despite his training in classical drawing, he mostly works in digital media.
Mark Zug was born in 1959 in Indiana. He attended the Pennsylvania School of Art and Design. He has worked as a freelance artist doing illustration for works by authors ranging from Edgar Rice Burroughs, Harlan Ellison, and Isaac Asimov to Diana Wynne-Jones and Tanith Lee. He has created cover art and fantasy game book and product art in the Dune, Star Wars, Forgotten Realms, Dragonlance, Battletech, Shadowrun, and Magic: The Gathering universes, among others. His work has been featured in magazines such as Popular Science, Dragon, and Dungeon. He is the illustrator for the best-selling Septimus Heap series of fantasy novels by Angie Sage. His work has won a Jack Gaughan award, a Chesley award, and an Illie award, and is regularly featured in Spectrum: The Best in Contemporary Fantasy Art. He lives in Lewisberry, Pennsylvania.
Scott Grimando was born in 1968 in New York. He studied at Nassau Community College and Stevenson Academy of Traditional Painting. He maintains dual careers doing work in both advertising and illustration. He works in various mediums, including sketching, painting, digital painting, and photography, often utilizing more than one medium in each work. He has done book illustration work for major publishing houses as well as for Warner Brothers, Disney, Harley Davidson, Lucas Films, Nike, and major sports franchises. His work has been collected in an art book entitled SQP The Art of the Mythical Woman: Lucid Dreams. He currently lives in Long Island. His website is www.grimstudios.com.
Mukesh Singh was born in Mumbai, India in 1976. He received a BFA in painting from the Sir J.J. School of Arts in Mumbai in 1997. Since then, he has been working as a freelance illustrator, motion graphics artist, senior game artist, CG modeler and animator, and senior illustrator and concept artist for various comics, game, and film and television projects. He was awarded Best Colorist at the Comic Critique Awards in 2008, was nominated for Most Promising Newcomer at the International ComicCon San Diego 2008, and was featured in an exhibition entitled “Heroes and Villains: The Battle for Good” at the Los Angeles County Museum of Art in 2010. He currently works as a freelance illustrator and concept artist. He lives in Mumbai.
Halil Ural was born in Turkey in 1983. He grew up with the pop culture and cartoons of the ’80s and ’90s and has been passionate about drawing since childhood. He studied at the Istanbul High School of Fine Arts, where he concentrated on drawing and painting, and the Marmara Faculty of Fine Arts, from which he graduated in 2006 with a degree in graphic design. He currently works in the medium of digital painting as a freelance science fiction/fantasy illustrator and concept artist for book publishers, game developers, and advertising firms. His website is mrdream.deviantart.com.
Marius “Noistromo” Siergiejew is a graphic designer, illustrator, and concept artist living in Cracow, Poland. He has worked on projects for clients in the comics, games, advertising, and music industries, including X-Men cover art for Marvel Publications. His work has been published by Lightspeed Magazine, Ballistic Publishing, Sirens Call Publications, and Bloody Disgusting. His website is www.noistromo.com.
Don Maitz has been producing imaginative and iconic paintings for over thirty years. He has illustrated book covers for science fiction greats such as Isaac Asimov and Ray Bradbury, and has twice been awarded the Hugo for best professional artist, but is most famous for his paintings of pirates, particularly the character he created for Captain Morgan Spiced Rum. You can find out much more about him at paravia.com/DonMaitz.
Sutthiwat Dechakamphu is a concept artist, graphic designer and illustrator in Thailand.
Edvige Faini is an Italian concept artist who works internationally for the entertainment industry. Her job is to create concepts, environment, and key frames for films, video games, and commercials. In collaboration with such design studios as New Fuel Studios and The Aaron Sims Company, her work is attached to some of Hollywood’s biggest productions of 2013-14, such as: 300: Rise of an Empire, Dawn of the Planet of the Apes, Hansel & Gretel, Maleficent, G.I. Joe, and Kull The Conqueror. Edvige Faini is currently employed at Ubisoft Singapore as a Concept Artist for the video game Assassin’s Creed. Her website is www.edvigefaini.com
Jarreau Wimberly is a freelance artist who studied Illustration at the University of the Arts in Philadelphia. He started his career working for game companies such as Fantasy Flight Games, Wizards of the Coast, and Blizzard, focusing on role-playing, board, and collectable card games. The majority of this work is in the fantasy and science fiction genres (A Game of Thrones, Magic: The Gathering, World of Warcraft). Some of his other notable projects include producing the package art for the 25th anniversary G.I. Joe toys, and illustration work used in the promotion of the second Hulk film.